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An Interview With Amanita Design About Samorost 3

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Back in 2003 that the first Samorost came out, not so many of the gamers community were familiar with Amanita Design, until the year 2009 that Machinarium was created, the Studio became world-renowned. After the second Samorost, and working on another art fields, Amanita is now developing Samorost 3. So we decided to arrange an interview with Amanita Design to see how is the development going and what has been the formula behind Amanitas success.

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