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Metal Gear Solid 5: The Phantom Pain Review: Future Legend | Polygon

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Polygon: There's no denying that Kojima has a vision, a singular style that touches every facet of The Phantom Pain. Missions begin and end with credits that name the supporting players and the Kojima Productions employees responsible for writing or designing each chapter. I estimate I was told no less than 100 times that The Phantom Pain was directed and produced by Kojima. It's a charming design quirk that regularly reminds you of the people who crafted this bold, weird, impressive game. And if this is where Kojima does finally leave the series he created, it will be a bittersweet send-off, both for Big Boss and one of gaming's most intriguing auteurs.

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